![]() ![]() The text file will be located in the directory data\text\english\dialog in the Fallout installation directory. They will have the same name, but the text file will be named NAME.msg and the script file NAME.int. One will be a text file that will contain all the dialogue text, the other will be the character script that determines when a character will say what. To write dialogue for a character you need two files. Before reading this, I suggest you read the aforementioned tutorial, and ColJack's tutorial on setting up the compiler, which can be found somewhere on the Mutants Rising site. This time I'll deal with dialogue scripting. ![]() I already wrote an overview of the main concepts of scripting, which can be found here. Quite a few people on the different Fallout modding forums have asked for help with scripting. Dialogue scripting tutorial by de dood this is pretty much irrelevant now.
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